This game was made from scratch, start to finish, in 2 months for the WTCC Capstone Project by our group:
'Mysspelled Studios'
The game was developed in Unity by Eryc Kelly, Branden Flood and Daniel Adams
Environment Design by Olivia Kelly
Characters were modeled in Zbrush, Maya, and Blender by Alaina Forest and Alex Finegan
Characters Rigged and Animated in Blender by Alex Finegan
Game Is Available for Download at:
https://www.mysspelledstudios.com/dreamcatcher/
Here are some of the character animations I made for the game.
I rigged and animated every character in the game.
I also modeled the characters of Sky, the Shadow King, and the Undead minions.
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